skip to main | skip to sidebar

Experiments in video game development

Various experiments in building components for video games. From 3d terrain rendering engines, to collision detection, with a dab of market simulation.

Monday, June 9, 2008

First post

Testing...
Posted by Nicolas Coderre at 10:31 PM

No comments:

Post a Comment

Newer Post Home
Subscribe to: Post Comments (Atom)

Blog Archive

  • ►  2013 (1)
    • ►  February (1)
  • ▼  2008 (7)
    • ▼  June (7)
      • Hardware-based sphere surface projection
      • Icosahedron-based terrain renderer
      • Economy simulator
      • GJK in C#
      • College team project
      • Past projects
      • First post

About Me

Nicolas Coderre
Have comments? try Nicolas.Coderre at gmail.com
View my complete profile